The Herald's Quest - Devlog 1

2025 June Devlog #

Continuing work on The Herald's Quest, my little retro-roguelike I'm doing to learn more about procedural generation and shadowcasting. My aim is to keep this fairly low-scope, and then move on to the squad-based tactical rpg of my dreams.

Progress #

Bugs #

Sound #

Options #

Intro screen #

Export shell script #

What's left? #

Intro #

I want a more detailed intro to explain what's going on and what's the point of the game. Ideally this will be a cutscene.

Ending #

Currently the game doesn't have an ending (apart from game over if you die), so I need to do a final boss and a win state.

Published